Fire Emblem Three Houses Best Golden Deer Characters

This is a guide to which class is best for each character in Fire Keepsake Three Houses (FE3H). Nosotros listed downwards all the characters and the best possible classes for them and explain the advantages and disadvantages of doing so.

This Enlightened One class is exclusive for Byleth and automatically unlocks information technology for them. This is the all-time choice for our main character as a sword user. The ability Sacred Power also boosts their and their allies attacks while reducing impairment. This also allows yous to utilise magic, and we recommend getting at least healing spells.

This grade is fabricated for Byleth so we believe this is the best class for them.

Edelgard

Every House Leader has a unique class associated to them. Turning Edelgard into a Lord to increase her authority skills, so turning her to an Empress makes her have high stats overall. Partnering it with her high amuse stat and dominance stat and she can mow down groups of enemies alone with a single gambit usage.

Hubert

Hubert has access to high dark magic. Giving him the extra mobility by being a dark knight allows him to easily option off enemies one by one.

Ferdinand

Ferdinand'southward force lies in his above average stats. This is also coupled with a high charm stat, then giving him a riding class such as the Paladin allows him to lay havoc using gambits and weave out of the fight rather easily.

Linhardt

Linhardt doesn't have a suitable master class for him. His passive also pushes him dorsum to the rearmost side of your units to exist able to utilize it (waiting at the back until a physic is needed for healing). Turning him to a Bishop increases the amount of white magic he can employ and can allow you lot to utilise this strategy much more easily with Linhardt.

Caspar

It is easily known in the game that Caspar both loves the gauntlets and axes akin, so him turning into a State of war Primary is a no brainer. Caspar suffers from depression motion, so giving him this class is a expert way to use his damage output by making him exist able to accomplish his targets hands.

Bernadetta

All units that excel in the bow tin abuse the Bow Knight class, and Bernadetta is 1 of them. Giving her the Bow Knight class likewise allows you lot to position her in safer areas hands, equally y'all'll want Bernadetta to stay damaged to fully utilize her passive power.

Dorothea

Dorothea is the main magic damage dealer of Black Eagles. She learns high damaging magic such as Meteor and Excalibur, making her a good Warlock / Gremory. Turning her into a Dancer is also a viable choice, as long as you lot have recruited a unlike unit to stand in as a magic damage dealer for your squad.

Petra

Petra has a high speed and a natural affinity for swords and bows, making her a good Assassin. This besides synergizes with her passive ability that increases her critical chance against enemies with low HP giving her the identity of an Assassin.

Dimitri

Dimitri's best class is the Great Lord. It really amps upwards his stats making him a powerhouse.

Dedue

Dedue'due south existent specialization is his extremely high defense stat. This is further augmented by the Fortress Knight's high defense. This set upwardly allows him to block whatever physical damage dealer enemies at all stages of the game.

Felix

This is a debatable one. Felix is a natural swordsman, he says then himself, so it is natural to turn him to a Swordmaster. However, he as well has a budding talent in Reason, and one time this is maxed out, he suddenly becomes good in the reason skill, and he even learns black magic crit + power then turning him to a Mortal Savant allows him to lay waste to any unit of measurement on the map.

Ashe

Ashe has an extremely loftier luck and dexterity growth, so information technology is simply natural that he volition accept loftier disquisitional chances against enemies. Giving him a class that allows him to go on attacking like the Bow Knight allows him to defeat enemies no matter where they are. Give him a Killer Bow and his disquisitional set on animation will start to look similar a normal occurence to you.

Sylvain

The Lancefair from the Not bad Knight greatly synergizes with his relic Lance of Ruin, so information technology is simply natural to plow him to a Swell Knight. Some people have preferred to plough him to a Wyvern Lord for ignoring terrain, simply the impairment lost losing the Lancefair power makes him deal minimal to no damage when he's non using his relic. The Wyvern Lord is a adept alternative if you don't program to use his relic and make him larn axes instead.

Mercedes

Mercedes is the ideal healer. She has good healing power and also learns the fortify spell, so turning her to a Bishop volition brand your team never suffer death e'er again.

Ingrid

Falcon Knight is the best class for Ingrid, hands downwards. She has a natural affinity for flying and Lance skills. She also gets a lance relic making her a specialized flier and a lance user.

Annette

Annette would to pretty well as a Warlock given that she has the affinity for Reason, and this could also be bumped upwards to Dark Knight. Alternatively, her affinity with axes would make her a possible Wyvern Chief wielding a Commodities Axe and later, the Crusher.

Claude

A flight form that uses the Bow for the houseleader that has the greatest prowess with the Bow. Turning Claude into a Barbarossa is the all-time choice among all the possible class choices.

Lorenz

Upgrading Lorenz's Lance skill is a good pick, merely his true worth lies in his reason skill. Turning him to a mage course that tin make utilize of his lance skill, such as a Dark Knight, is the all-time way to go for Lorenz.

Raphael

Raphael has a good affinity with Gauntlets and Axes. His specialty is also in his high HP growth and Strength growth, and what's scarier than a big unit with a huge HP resevoir? (Reply: A big unit of measurement with tons of HP that has high damage.) Turning Raphael to a War Master makes this a reality.

Ignatz

Rembember that bookworm that looks like he never hurt a fly? He's an Assassin. Ignatz'south talent tree really makes him a good assassinator with expertise in swords and bows. He too has a budding talent in Reason, only its effect is about making enemies weaker and fits the assassin skill tree much more than a mage class.

Lysithea

Lysithea is the best mage class in the game, so even thinking of other course promote her to is a bad idea. She learns dark magic instead of black magic, and also has an absurdly expert magic stat, making all her abilities delete enemies in a single attack. She suffers from low motility, so turning her to a dancer to gain the + two Move will allow her to abuse the Dancer class more than than the other units.

Marianne

Marianne is the master healer of Golden Deer, but her faith abilities are more focused on law-breaking than defense. She also learns soulblade, which is a sword ability that gets its harm from her Res, then turning her to an offensive faith unit such equally a Holy Knight is the all-time option for her.

She has a high magic and resist but the Holy Knight offers no benefits for sword skills. Turning her to a Dancer retains her supportive role while giving her some boost to her sword skills assuasive her to become upfront and utilise Soul Blade on enemies.

Hilda

Absurd strength stat. That's what Hilda is, and turning her to a Wyvern Lord allows her to dive into the deepest ranks of the enemy lines and defeat any target with ease.

Leonie

Increased mobility on her is a skillful choice to maximze her passive. Make sure to position her most male units before attacking to utilize the bonus harm she gets. She also has a skilful dexterity growth, so giving her killer weapons will amp up her impairment more.

Seteth

With an innate liking to flight and axes, Seteth is best suited to become a Wyvern Lord.

Flayn

Flayn is a practiced candidate to go a Dancer. Although, she suffers from not being able to utilize the sword ability, the additional turn she tin can grant to allies really gives her the identity of a support unit of measurement.

Hanneman

Hanneman is a skilful Warlock, no doubt. He has good magic stat, which allows him to fully apply the potential of an offensive magic grade user.

Manuela

She learns many protective faith abilities, then turning her to a Bishop is a proficient option.

Gilbert

Gilbert is pretty much a substitute for Dedue for those who cannot have him in their party. He has loftier defenses which synergizes with the Fortress Knight, and this gives you a adept tank for your squad.

Alois

Alois has good defensive and offensive stats. This makes him a suitable frontliner that deals damage, and so State of war Master is a good class for him.

Catherine

Catherine is best played equally a Sword Principal. This synergizes with her relic Thunderbrand, and not assigning battalions to her would brand her unnaturally tanky from the -5 impairment reduction she gets.

Shamir

She excels in the lance and bow, then making her into a Bow Knight is an piece of cake choice.

Cyril

Cyril has a natural affinity for axe and bow, but turning him to a Wyvern Lord works all-time. You can still equip him with bows as a Wyvern Lord, simply their effectiveness gets reduced due to the class not offering bonus harm for bows.

Anna

Anna is expert with sword and reason, and so you can equip her to be an Assassinator. Alternatively, you can likewise apply the DLC class Trickster, every bit she too has high luck stat, additional by her personal ability. Y'all tin can even equip her with her special Catchy Merchant outfit for bonus aesthetic effects.

Yuri

Yuri is perfect equally a Trickster considering of its combat art, which is boosted past Fetters of Dromi, which adds to his move range. He too excels in swords, so only equip him with a practiced weapon and he can come rushing in, simply can nevertheless play safely.

Balthus

Y'all tin stick to Balthus beingness a War Monk, as his original class in the side story. However, if you want to make utilize of his grappling combat skills and loftier strength stat, yous can opt for War Main.

Constance

Constance works with Black Magic so she can equip the Abyssian Dark Flier class to make utilise of loftier flying stat likewise. She is an easy target for snipers, so you can always put her at the back, and attack with Bolting, a powerful long-range magic.

Hapi

Hapi works all-time as the Abyssian form Valkyrie, or y'all can opt for a Nighttime Knight class. Hapi has long-range dark magic spells, and you lot can abuse her Canto ability to pick on enemies and motility to a safe destination.

Beginner Guides

Beginner Guides.png
Stats and Game Mechanics
What Does Luck Do? What Does Dexterity Do?
What Does Weight Do? What Does Charm Do?
What Does Authority Exercise? What Does Speed Exercise?
The Attack Speed Formula How To Learn and Equip Abilities
Character Guides
Recruitment Guide Lecture Guide | How to Instruct
Classes That Can Use Magic List of Unique Classes
Best Classes for Each Character What Happens When Someone Dies?
How to Alter Outfits -
Battle Guides
How to Vanquish Demonic Beasts How to Beat the Decease Knight
Gambit Guide Training Weapons or Iron Weapons?
How Practise Linked Attacks Work? How to Use Divine Pulse
How to Utilize Motorcar Battle Listing of Terrains
How to Open Doors and Chests -
Building your Army
Best Characters to Recruit What Are Adjutants?
How to Repair Weapons Are Rusted Weapons Worth Forging?
Where to Get Umbral Steel What is Renown?
Where to Become Advanced Seals -
Maddening Guides
Maddening Tips and Guide Best Characters for Maddening
FAQS
What Carries Over To New Game Plus? How Long Does It Take To Beat FE3H?
Difficulty Levels and Differences Is There a Weapon Triangle?
Which House Should You Pick? -

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Source: https://game8.co/games/fire-emblem-three-houses/archives/286709

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